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<a href="#pub-methods">Public Member Functions</a> &#124;
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<p><code>#include &lt;<a class="el" href="vgacontroller_8h_source.html">vgacontroller.h</a>&gt;</code></p>
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Public Attributes</h2></td></tr>
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<tr class="memitem:aba5be9ef79037c9b314f8567514278a5"><td class="memItemLeft" >union {</td></tr>
<tr class="memitem:a38e0f177d199600bb3e3b15867d66a29"><td class="memItemLeft" >&#160;&#160;&#160;int16_t&#160;&#160;&#160;<a class="el" href="structfabgl_1_1_primitive.html#a0ed2e5e03bac2dc8d67cb0dade80c5ea">ivalue</a></td></tr>
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<tr class="memitem:a84c8de867d2d38b1c6beadaac5fb06fb"><td class="memItemLeft" >&#160;&#160;&#160;<a class="el" href="structfabgl_1_1_r_g_b.html">RGB</a>&#160;&#160;&#160;<a class="el" href="structfabgl_1_1_primitive.html#a897a33d473affb135b197642293b2e79">color</a></td></tr>
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<tr class="memitem:a59af9cf1ef9a0eac382643f0af5cade8"><td class="memItemLeft" >&#160;&#160;&#160;<a class="el" href="structfabgl_1_1_point.html">Point</a>&#160;&#160;&#160;<a class="el" href="structfabgl_1_1_primitive.html#a92d77d25bfda0f7bae6a065d2b7c762a">position</a></td></tr>
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<tr class="memitem:af3f9f678903fa7501bd03901259afe39"><td class="memItemLeft" >&#160;&#160;&#160;<a class="el" href="structfabgl_1_1_glyph.html">Glyph</a>&#160;&#160;&#160;<a class="el" href="structfabgl_1_1_primitive.html#ac50362de85f8932e858be2132d0d14de">glyph</a></td></tr>
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<tr class="memitem:ae4c7930940090237616661752721f20e"><td class="memItemLeft" >&#160;&#160;&#160;<a class="el" href="structfabgl_1_1_paint_options.html">PaintOptions</a>&#160;&#160;&#160;<a class="el" href="structfabgl_1_1_primitive.html#a5166cadb09a65964d63e83269a664c84">paintOptions</a></td></tr>
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<tr class="memitem:a8659ab5059f2b48ea1a003445e945b3a"><td class="memItemLeft" >&#160;&#160;&#160;<a class="el" href="structfabgl_1_1_glyphs_buffer_render_info.html">GlyphsBufferRenderInfo</a>&#160;&#160;&#160;<a class="el" href="structfabgl_1_1_primitive.html#afb0b2cb8b064fb2ee7c0763f3d9d173a">glyphsBufferRenderInfo</a></td></tr>
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<tr class="memitem:ab847bbc87169ffb8464469c924b43aed"><td class="memItemLeft" >&#160;&#160;&#160;<a class="el" href="structfabgl_1_1_bitmap_drawing_info.html">BitmapDrawingInfo</a>&#160;&#160;&#160;<a class="el" href="structfabgl_1_1_primitive.html#a84c29a7245f1e59de917ce13a4570f02">bitmapDrawingInfo</a></td></tr>
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<tr class="memitem:ac96e51d8f10b7d527a00a382421649b2"><td class="memItemLeft" >&#160;&#160;&#160;<a class="el" href="structfabgl_1_1_path.html">Path</a>&#160;&#160;&#160;<a class="el" href="structfabgl_1_1_primitive.html#af79d921060d0520f2a3fd98e27643adb">path</a></td></tr>
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<tr class="memitem:aba5be9ef79037c9b314f8567514278a5"><td class="memItemLeft" valign="top">};&#160;</td><td class="memItemRight" valign="bottom"></td></tr>
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<h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a75b6119b8d48207bf7bad3ce62949aef">&#9670;&nbsp;</a></span>Primitive()</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#a84c29a7245f1e59de917ce13a4570f02">&#9670;&nbsp;</a></span>bitmapDrawingInfo</h2>

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          <td class="memname"><a class="el" href="structfabgl_1_1_bitmap_drawing_info.html">BitmapDrawingInfo</a> fabgl::Primitive::bitmapDrawingInfo</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a0ed2e5e03bac2dc8d67cb0dade80c5ea">&#9670;&nbsp;</a></span>ivalue</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#a5166cadb09a65964d63e83269a664c84">&#9670;&nbsp;</a></span>paintOptions</h2>

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<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vgacontroller_8h_source.html">vgacontroller.h</a></li>
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